Description: “Oculus Concordia” is my Final year Exam Project at the University of Teesside, Computing: Game’s Art. The Game Scene is produced within the CryEngine. The Game project was finished Autumn of 2014. Project Scope: Creating a 3D-Environment within the CryEngine. An Aesthetic focus using Colour-Theory and Composition. Modular Workflow, Utilizing Assets and Textures. Screenshot […]